Continuing work-through. Still working on upper body. Still feeling iffy on proportions. Head might be too big, but overall she looks like she’s coming together.

On Saturday, try to get arms and torso completely blocked out before moving onto pelvis and legs. Maybe start researching and decide what would be the best way to approach adding clothes. Right now, I’m not sure if I should do separate geometry with a cloth dynamic for the clothing to sit atop her, or create two separate body meshes, one with clothes and one without.